
The future of inneath begins now!
2026 marks the long-awaited landing upon the stubborn, windswept lands of Inneath.
After more than a decade of sketches, prototypes, abandoned rule drafts, heroic redesigns, and beards sculpted with unreasonable structural ambition, the world finally steps into its intended shape.
New modular kits, new factions rising from moss, stone and fire, and the official debut of the Peoples of Inneath skirmish game, with a free public beta launching this June.
This is not a side project: this is the forge that has finally opened to the world!
Designed to be yours!

Imagine a miniature range that bends (politely, of course) to your vision, your stories, your dangerously ambitious ideas: that’s the goal of Peoples of Inneath!
Each kit isn’t just designed to give you multiple assembly options (poses, weapons, aesthetic variations, the usual delightful chaos), but it also speaks to other kits within the same faction. Arms, heads, equipment, dramatic cloaks: they are all part of a grand modular conspiracy, allowing you to mix components across kits and exponentially expand your creative possibilities.
These are not merely miniatures.
They are your heroes: unique and irreplaceable!

Every component is conceived as a tool, a deliberate choice that reflects your taste, your narrative ambitions, or simply the in-game abilities of your character. Whether your Hero is a stoic defender of ancient halls or a mildly unhinged explorer with trust issues and too many axes, the pieces are there for you to decide.
Inneath itself is vast, untamed, and generously populated with adventurers eager to forge their own sagas (preferably ones that end well).
The only question is:
Are you ready to create yours?






