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News from the forge
Welcome to the most recondite regions of my mind, where thoughts and words flow without precise control.


A Murder of Crows!
A Murder of Crows is almost here. Discover how Durgin Paint Forge turned the iconic Iron Crows into a highly modular resin kit, combining hundreds of interchangeable parts with the personality and individuality of hand sculpted miniatures. Only 100 boxes will be available from October 27.
Oct 20
Latest from the forge


Things Are Getting Serious!
A Murder of Crows is more than a modular Iron Crows box. It also contains everything you need to build a complete Company for Peoples of Inneath. Discover the new Recruiting system, the Heroes included in the set, and how different equipment choices can change their role on the battlefield.


Peoples of Inneath Beta Is Here: Help Shape the Game
After fifteen years of ideas, drafts, doubts, and far too many revisions, the first Beta Rulebook for Peoples of Inneath is finally here. Discover the game’s first public testing phase, the roadmap ahead, and how Patreon members can help shape this lighthearted, character driven skirmish game from the very beginning.


The Round and the Active Phase
In this post, we dive into the core mechanics of the skirmish game by exploring how Rounds and Active Phases work. From alternating activation to Action slots and Movement Actions, this is a first look at how the game flows on the table—fast, interactive, and built around meaningful choices at every step.


We can be heroes
Heroes are the true stars of the battlefield, and every one of them comes with a Hero Card packed with rules, abilities, equipment, and strategic choices. In this post, we break down how Hero Cards work, from Characteristics and Keywords to Active Abilities, Optional Equipment, and Familiars, using the upcoming Iron Crow Warriors as our guide. Learn how to shape your Heroes and turn strategy into victory.


Ready, Player One?
A Zorn Uzul mighty patrol! What you see in the photo is a fully playable Company of Heroes , meeting all the recruitment requirements I’ve designed for my game. To get closer to the debut of this new (and dare I say crunchy ) chapter of DPF, I decided to start right from the basics: who are the protagonists of this game, and how will you recruit your own Company , a handful of heroes thrown headfirst into the belly of legend?! Let’s take it step by step. PURE COMPANIES AND MI


F**k it, we ball!
Last summer, at the tender age of thirty-seven and at what was arguably the most depressing point of my career, I had a slightly unhinged idea. Not unhinged in itself.Unhinged for me , and for the carefully constructed mental scaffolding that usually governs my decision-making. I decided to activate the Gimli Protocol . “Certainty of death. Small chance of success. What are we waiting for?” That, right there, is the Gimli Protocol . So I opened the drawer where I had been qui
Letters by Crow
One letter a month. Lore, beta news and what's coming out of the Forge, before anyone else hears about it.
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